Blender
Free, open-source 3D suite for modeling, sculpting, rigging, animation, and rendering — the backbone of most indie art pipelines.
Best for
Best for any indie doing 3D on a budget; usually the first tool in the pipeline.
Updates
Updated Oct 3, 2026Latest Blender updates
Everything new about Blender, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- TodayOct 3, 2026NewsletterToday · Oct 3, 2026From the weekly newsletter
ElevenLabs ships Eleven v4, AMD agrees to buy World Labs, PixiEditor's team announces Trexel
ElevenLabs releases Eleven v4 and v4 Turbo, AMD agrees to acquire Marble maker World Labs, Pixi Labs announces the 2D asset suite Trexel, and SpAItial brings Echo world generation into Claude.
Read the full newsletter - Last weekSep 19, 2026NewsletterLast week · Sep 19, 2026From the weekly newsletter
Unity ships official plugins for Codex and Claude Code, Blender 5.3 alpha adds Gaussian splats
Unity now has official plugins that teach coding agents how the engine works, Blender 5.3 alpha builds can import and render Gaussian splats, and Tokyo Game Show gives AI tools their own pavilion.
Read the full newsletter - Sep 12, 2026NewsletterSep 12, 2026From the weekly newsletter
Suno v6 adds a free model, Roblox announces standalone apps, Hyper3D generates whole rooms
Suno's v6 family brings section editing and a free v6-mini, Roblox says creators will be able to ship standalone apps, Hyper3D WorldGen turns one image into an editable scene, and Summer Engine's assistant now builds scenes.
Read the full newsletter - Aug 29, 2026NewsletterAug 29, 2026From the weekly newsletter
Phaser Game Agent exports your code, Nomad Sculpt links to Blender, Tencent backs W4 Games
Games made in Phaser Game Agent can now leave the browser as TypeScript source, Nomad Sculpt live-links a tablet to desktop Blender, and Tencent leads an $18M round in the company behind commercial Godot support.
Read the full newsletter - Aug 22, 2026NewsletterAug 22, 2026From the weekly newsletter
Tripo previews quad meshes, Unreal MCP reaches Fortnite, AutoRemesher 1.1
Tripo's P2.0 preview generates native quad topology for games, Epic builds its Unreal MCP into UEFN, AutoRemesher 1.1 gets its own quad engine, and Beeble adds a 3D scene generator.
Read the full newsletter - Aug 15, 2026NewsletterAug 15, 2026From the weekly newsletter
Meshy 7 sharpens image-to-3D, Convai brings its MCP to Unity, Suno Studio 2.0 adds MIDI
Meshy 7 follows your reference image more closely, Convai lets coding agents build talking NPCs in Unity, Suno's browser DAW adds MIDI and automation alongside new download limits, and SpriteLoop is a free cut-out 2D animator.
Read the full newsletter - Aug 8, 2026NewsletterAug 8, 2026From the weekly newsletter
Armature makes rigging free, Cascadeur adds layers and MCP, BlendKit comes to Godot
A free AI rigging app takes on the most painful step of getting a character moving, Cascadeur 2026.2 adds animation layers and an MCP server, and BlendKit's free asset library arrives in Godot.
Read the full newsletter - Jul 18, 2026NewsletterJul 18, 2026From the weekly newsletter
Blender 5.2 LTS, visible agents, and Roblox's prompt-to-play bet
Blender lands a two-year stable base, Summer Engine makes agent-building directable, and Roblox bets the platform on prompt-to-playable.
Read the full newsletter - Jul 14, 2026
- Jun 11, 2026NewsletterJun 11, 2026From the weekly newsletter
Blender 5.2 LTS, Houdini 22, and cheaper NPCs
The calm before the mid-June engine storm: two important DCC roadmap moments and a runtime price cut worth noting.
Read the full newsletter - Jun 8, 2026AnnouncementJun 8, 2026
Blender 5.2 LTS enters beta
The next two-year LTS is feature-frozen, targeting July 2026.
Read full postLTS - Apr 29, 2026NewsletterApr 29, 2026From the weekly newsletter
AI lands in every tool
From CAD to character creation to the browser, AI quietly showed up inside the tools you already use.
Read the full newsletter - Apr 24, 2026
- Mar 18, 2026NewsletterMar 18, 2026From the weekly newsletter
GDC 2026, Blender 5.1, and Unity 6.4
Two major engines shipped on the same day, and GDC 2026 put the fast-moving AI 3D pipeline on full display.
Read the full newsletter - Mar 17, 2026ReleaseMar 17, 2026
Blender 5.1
350+ fixes plus new Geometry Nodes and Grease Pencil tools.
Read full postGeometry Nodes - Nov 23, 2025NewsletterNov 23, 2025From the weekly newsletter
Blender 5.0 RC, Sam 3D, Houdini AI Assistant, and World Labs Continues to Impress
Build worlds faster with Meta's SAM 3D, Houdini's new AI assistant, World Labs' latest tools, and a few must-know Blender 5.0 upgrades for game artists.
Read the full newsletter - Nov 18, 2025ReleaseNov 18, 2025
Blender 5.0
The 5.x line opens with an overhauled color pipeline.
Read full postColor Management - Nov 16, 2025NewsletterNov 16, 2025From the weekly newsletter
Unreal Engine 5.7 Official Release, Blender Labs Eyes AI, and World Labs Launches Marble
Powerful new tools for 3D artists, worldbuilders, and game devs: UE5.7's production-ready PCG, Blender's AI-focused Lab, and World Labs' Marble platform reshaping how virtual worlds are built.
Read the full newsletter - Nov 9, 2025NewsletterNov 9, 2025From the weekly newsletter
The Future of 3D-AI from an Adobe Technical Artist
Adobe Firefly, SwitchLight 3.0, Volinga's UE5 plugin, plus how Cino Lai built a full AI-3D pipeline in 6 days.
Read the full newsletter
That's everything so far. New entries show up here as we add them.
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