Unity
Cross-platform engine for 2D, 3D, mobile, VR, and AR, with C# scripting and the deepest asset-store ecosystem in gamedev.
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Best for solo devs and small teams shipping cross-platform — especially 2D and mobile.
Updates
Updated Oct 3, 2026Latest Unity updates
Everything new about Unity, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- TodayOct 3, 2026NewsletterToday · Oct 3, 2026From the weekly newsletter
ElevenLabs ships Eleven v4, AMD agrees to buy World Labs, PixiEditor's team announces Trexel
ElevenLabs releases Eleven v4 and v4 Turbo, AMD agrees to acquire Marble maker World Labs, Pixi Labs announces the 2D asset suite Trexel, and SpAItial brings Echo world generation into Claude.
Read the full newsletter - Last weekSep 19, 2026NewsletterLast week · Sep 19, 2026From the weekly newsletter
Unity ships official plugins for Codex and Claude Code, Blender 5.3 alpha adds Gaussian splats
Unity now has official plugins that teach coding agents how the engine works, Blender 5.3 alpha builds can import and render Gaussian splats, and Tokyo Game Show gives AI tools their own pavilion.
Read the full newsletter - Sep 16, 2026ReleaseSep 16, 2026
Unity plugins for Claude Code and Codex
Official Unity skill packs for two of the most used coding agents.
Read full postAgentic toolingPlugins - Sep 5, 2026NewsletterSep 5, 2026From the weekly newsletter
Unity 6.6 lands, ArmorPaint hits 1.0, Inworld's directable voices go live
Unity's last release before 6.7 LTS makes fast Play Mode the default, the open-source texture painter ArmorPaint reaches 1.0, Inworld's TTS-2 is generally available, and Sprite Fusion adds an AI pixel art generator.
Read the full newsletter - Aug 31, 2026ReleaseAug 31, 2026
Unity 6.6
Faster Play Mode by default, WebGPU out of experimental, and a new GPU light baker.
Read full postEngineRendering - Aug 15, 2026NewsletterAug 15, 2026From the weekly newsletter
Meshy 7 sharpens image-to-3D, Convai brings its MCP to Unity, Suno Studio 2.0 adds MIDI
Meshy 7 follows your reference image more closely, Convai lets coding agents build talking NPCs in Unity, Suno's browser DAW adds MIDI and automation alongside new download limits, and SpriteLoop is a free cut-out 2D animator.
Read the full newsletter - Aug 1, 2026NewsletterAug 1, 2026From the weekly newsletter
MCP drops sessions, GodotHub gives Godot a launcher, Houdini 22 adds Gaussian splats
The protocol that connects AI agents to game engines got a major rewrite, a free community launcher manages Godot versions, and Houdini 22 brings Gaussian splats and terrain tools. Plus cheaper webcam face capture with AccuFace 2 and a texturing suite that is free for small teams.
Read the full newsletter - Jul 25, 2026NewsletterJul 25, 2026From the weekly newsletter
Unity opens the editor to coding agents, AutoRemesher goes free, Meshy raises $400M
Unity ships a terminal and MCP mode for pointing agents at the editor, AutoRemesher relicenses to MIT for commercial retopo, ElevenLabs trains music on your own audio, and Meshy raises a large round.
Read the full newsletter - Jul 21, 2026ReleaseJul 21, 2026
Unity CLI and Unity Pipeline
A terminal-native way to point coding agents and CI at Unity.
Read full postAgentic toolingMCP - Jul 4, 2026NewsletterJul 4, 2026From the weekly newsletter
Phaser's Game Agent, Box3D, and EVE's engine goes open source
Prompt-to-playable went mainstream and production-grade engine code went open source, in the same week.
Read the full newsletter - Jun 19, 2026NewsletterJun 19, 2026From the weekly newsletter
Engine super-week: Unreal 5.8, Unity 6.5, and Godot 4.7
The big three engines shipped within days. Unreal 5.8 goes out as the last major UE5 release and starts the UE6 countdown, while Unity 6.5 and Godot 4.7 hit milestones of their own.
Read the full newsletter - Jun 15, 2026ReleaseJun 15, 2026
Unity 6.5
A Profiler AI Assistant, and the Built-In Render Pipeline is deprecated.
Read full postEngine - Mar 18, 2026NewsletterMar 18, 2026From the weekly newsletter
GDC 2026, Blender 5.1, and Unity 6.4
Two major engines shipped on the same day, and GDC 2026 put the fast-moving AI 3D pipeline on full display.
Read the full newsletter - Mar 17, 2026
- Mar 10, 2026AnnouncementMar 10, 2026
Unity's path to CoreCLR
Replacing the Mono runtime with modern .NET, targeting Unity 6.8.
Read full postCode - Mar 8, 2026NewsletterMar 8, 2026From the weekly newsletter
Create Free 3D AI Game Assets with Autodesk's Wonder 3D
Plus Tripo 3D P1.0, Cinema 4D goes iPad with HY-3D AI built in, and GDC kicks off this week.
Read the full newsletter - Feb 23, 2026AnnouncementFeb 23, 2026
Unity's render pipeline strategy for 2026
URP becomes the focus; HDRP goes to maintenance; Built-In is deprecated.
Read full postRendering - Dec 7, 2025NewsletterDec 7, 2025From the weekly newsletter
3D AI Demos Gone Wild: Unity 6.3, Hunyuan Breakthroughs
Hunyuan 3D kitbashing, Gaussian Splats at 80fps, World Labs Marble, and Unity 6.3 LTS. Weekly updates for artists.
Read the full newsletter - Dec 4, 2025ReleaseDec 4, 2025
Unity 6.3 LTS
The first LTS since 6.0, with a new Box2D v3 physics API.
Read full postLTS
That's everything so far. New entries show up here as we add them.
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