EM
EmberGen
Real-time GPU simulation of fire, smoke, and explosions that bakes to flipbooks or VDBs for use in game engines in seconds.
VFX3DArt Pipeline
Best for
Best for fast, real-time fire and smoke VFX without a Houdini setup.
Updates
Updated Jul 4, 2026Latest EmberGen updates
Everything new about EmberGen, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- Jul 4, 2026NewsletterJul 4, 2026From the weekly newsletter
Phaser's Game Agent, Box3D, and EVE's engine goes open source
Prompt-to-playable went mainstream and production-grade engine code went open source, in the same week.
Read the full newsletter - Jan 15, 2026AnnouncementJan 15, 2026
EmberGen 2.0 on the way
A sparse-simulation rebuild for far higher-detail VFX.
Read full postVFX
That's everything so far. New entries show up here as we add them.
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