Gaea
QuadSpinner's node-based procedural terrain generator for heightfields, erosion, and texture masks.
Best for: Best for AAA-grade terrain and landscapes for your engine.
Updates
Latest Gaea updates
Everything new about Gaea, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- May 19May 19, 2026NewsletterMay 19 · May 19, 2026From the weekly newsletter
Hard-surface on Blender 5, Meshy 3.0, and Tripo's 8K textures
The essential hard-surface kit caught up to Blender 5, Meshy reorganized its whole app, and Tripo pushed textures to 8K.
Read the full newsletter - May 13May 13, 2026ReleaseMay 13 · May 13, 2026
Gaea 2.3
A Macro system for reusable terrain graphs.
Read full postGaeaEnvironment - Dec 14Dec 14, 2025NewsletterDec 14 · Dec 14, 2025From the weekly newsletter
Ubisoft Just Gave Away Their AI Texturing Model
Ubisoft just open-sourced CHORD, an AI model that turns any image into PBR maps, plus key updates from Gaea, Substance 3D Designer, and Moonlake.
Read the full newsletter - Nov 24Nov 24, 2025AnnouncementNov 24 · Nov 24, 2025
Gaea 3.0 in development
A new engine with true world-space terrain workflows.
Read full postGaeaEnvironment - Jul 14Jul 14, 2025ReleaseJul 14 · Jul 14, 2025
Gaea 2.2
An Erosion 2 upgrade and polar terrain nodes.
Read full postGaeaEnvironment
That's everything so far. New entries show up here as we add them.
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