Announcement·Nov 24, 2025

Gaea 3.0 in development

A new engine with true world-space terrain workflows.

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Gaea

QuadSpinner announced Gaea 3.0, built on a new TOR Engine 3.0 that adds true world-space workflows for building and exploring massive continuous regions rather than fixed-size terrains. Planned features include vector drawing for roads and rivers, sand and snow simulations, a next-gen erosion model, and a GI renderer. It's highly relevant to large open-world games, with Early Access slated for July 2026.

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Gaea

Best for AAA-grade terrain and landscapes for your engine.

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