Substance 3D Designer
Adobe's node-based app for authoring procedural, parametric materials, the procedural counterpart to Painter.
Best for
Best for building reusable procedural materials at scale.
Updates
Updated Aug 8, 2026Latest Substance 3D Designer updates
Everything new about Substance 3D Designer, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- Aug 8, 2026NewsletterAug 8, 2026From the weekly newsletter
Armature makes rigging free, Cascadeur adds layers and MCP, BlendKit comes to Godot
A free AI rigging app takes on the most painful step of getting a character moving, Cascadeur 2026.2 adds animation layers and an MCP server, and BlendKit's free asset library arrives in Godot.
Read the full newsletter - Apr 18, 2026NewsletterApr 18, 2026From the weekly newsletter
The sculpt-and-texture wave
A dense week for the people who make surfaces look good, as Maxon and Adobe both shipped and OpenPBR kept spreading.
Read the full newsletter - Apr 14, 2026ReleaseApr 14, 2026
Substance 3D Designer 16.0
3D Shape Splatter, new SDF nodes, and a move to OpenPBR.
Read full postTexturing - Dec 14, 2025NewsletterDec 14, 2025From the weekly newsletter
Ubisoft Just Gave Away Their AI Texturing Model
Ubisoft just open-sourced CHORD, an AI model that turns any image into PBR maps, plus key updates from Gaea, Substance 3D Designer, and Moonlake.
Read the full newsletter - Dec 11, 2025ReleaseDec 11, 2025
Substance 3D Designer 15.1
Faster graph authoring and reworked base noises.
Read full postTexturing
That's everything so far. New entries show up here as we add them.
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