Release·Apr 14, 2026
Substance 3D Designer 16.0
3D Shape Splatter, new SDF nodes, and a move to OpenPBR.
SD
Substance 3D DesignerDesigner 16.0 rebuilds Shape Splatter to scatter true 3D shapes with collisionless distribution, and adds roughly 20 new Signed Distance Field nodes for procedurally building and transforming 3D forms with a real-time viewer. It switches all renderers to the OpenPBR material standard and adds new Rasterizer and GPU Pathtracer engines, a big step toward genuine 3D procedural authoring.
Substance DesignerTexturing