Moonlake
A generative game engine that compiles natural-language prompts into playable, physics-aware 2D and 3D worlds, editable via an AI agent.
Best for: Best for prototyping playable worlds from prompts; currently waitlisted.
Moonlake
Beta · waitlist
Visit official siteNo active deal tracked · we'll flag one if it appears.
Updates
Latest Moonlake updates
Everything new about Moonlake, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- Apr 10Apr 10, 2026NewsletterApr 10 · Apr 10, 2026From the weekly newsletter
Real-time NPCs and optical mocap
A quieter stretch on the calendar with one big swing in it: optical-quality motion capture without the optical rig.
Read the full newsletter - Apr 1Apr 1, 2026AnnouncementApr 1 · Apr 1, 2026
Moonlake's agent gains computer use
The world-modeling agent can now operate Blender directly.
Read full postMoonlakeAI Tools - Feb 1Feb 1, 2026ReleaseFeb 1 · Feb 1, 2026
Moonlake opens its beta
A generative world-building agent for faster game creation.
Read full postMoonlakeAI Tools - Dec 20Dec 20, 2025NewsletterDec 20 · Dec 20, 2025From the weekly newsletter
OpenUSD 1.0, Microsoft TRELLIS.2, and Echo World Generator
How OpenUSD 1.0, Microsoft's TRELLIS.2, and SpAItial's Echo world generator are reshaping 3D art, game environments, and interoperable pipelines, plus new tools from Plasticity and Gnomon.
Read the full newsletter - Dec 14Dec 14, 2025NewsletterDec 14 · Dec 14, 2025From the weekly newsletter
Ubisoft Just Gave Away Their AI Texturing Model
Ubisoft just open-sourced CHORD, an AI model that turns any image into PBR maps, plus key updates from Gaea, Substance 3D Designer, and Moonlake.
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