Inworld AI
A runtime for AI-driven characters and agents, giving NPCs LLM dialogue, personality, memory, and emotion through a visual studio and engine SDKs.
Best for
Best for teams wanting the most established character-AI runtime with no-code authoring.
Updates
Updated Sep 5, 2026Latest Inworld AI updates
Everything new about Inworld AI, newest first. Releases, reviews, tutorials, tweets, and editor notes.
- Sep 5, 2026NewsletterSep 5, 2026From the weekly newsletter
Unity 6.6 lands, ArmorPaint hits 1.0, Inworld's directable voices go live
Unity's last release before 6.7 LTS makes fast Play Mode the default, the open-source texture painter ArmorPaint reaches 1.0, Inworld's TTS-2 is generally available, and Sprite Fusion adds an AI pixel art generator.
Read the full newsletter - Aug 31, 2026ReleaseAug 31, 2026
Inworld Realtime TTS-2
Inworld's directable text-to-speech model is now generally available.
Read full postInworld AIVoiceCharacters - Jun 11, 2026NewsletterJun 11, 2026From the weekly newsletter
Blender 5.2 LTS, Houdini 22, and cheaper NPCs
The calm before the mid-June engine storm: two important DCC roadmap moments and a runtime price cut worth noting.
Read the full newsletter - Jun 10, 2026AnnouncementJun 10, 2026
Inworld cuts runtime prices
Over 50% off its AI Runtime stack.
Read full postInworld AIAI Tools - Oct 29, 2025ReleaseOct 29, 2025
Inworld's Unreal AI Runtime SDK
One toolkit for real-time interactive AI in games.
Read full postInworld AICharacters
That's everything so far. New entries show up here as we add them.
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