ReleaseJul 27, 2026

GodotHub 1.1

A community launcher gives Godot multi-version management and built-in Git.

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GodotHub

GodotHub does for Godot roughly what Unity Hub does for Unity. It downloads and manages several engine versions side by side, including betas and custom builds, organizes and launches projects, and starts new ones from templates. It also builds in Git, the version control most projects use to track changes, with staging, commits, branches and a diff viewer. It is MIT licensed, with builds for Windows, macOS and Linux. Version 1.0 landed on July 23 and 1.1 followed four days later. The caveat is maturity: this is one developer's community project, not an official Godot Foundation tool, and it is only days past 1.0. Godot has no first-party equivalent, so the gap it fills is real, and it is free to try today.

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GodotHub

Godot devs who keep more than one engine version around and want a Unity Hub style home for their projects.

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